Braid - The complete Game Review
Braid is a game invented for Xbox 360 and later developed for the PC and playstation 3. It is a mind boggling game that has people wanting to try it for the sheer thrill of it. The hype around it overshadows the mystery for the game as people want to play it just to find out what everyone else is talking about.
Everyone admits that the game is different. Once someone plays the game they become enchanted by it and usually tell their friends how crazy it is. The actual idea and theory behind it takes gaming to a whole new level. And many are surprised that this game was developed by an independent game company. Some people even admit to wanting to play the next game that comes out by the same game company.
The purpose of Braid is to combat levels by collecting puzzle pieces. Now it sounds easy enough, but the challenges lay in the way in which you find the puzzle pieces. Your mind will want to explode as you scurry around in search of puzzle pieces for your collection. And once you collect the amount you need, you can put the pieces of the puzzle together and move on to the next level.
If you get stuck, which many claim that they did, you can check the internet. On there you will find many cheat sheets and advice on how to find puzzle pieces and beat the levels; however the game can be quick to finish once you get started and if you finish it then it will be done. So many advice not to check the internet for answers because that makes your game wiz by instead of getting your money`s worth.
The cool thing about Braid is the ability to move forward in time and head backwards and when you walk backwards, time moves with you.
When you`re playing the game the most common buttons are just the arrow keys. The space bar is to simply jump and the shift button is to control time. Many people love the idea of controlling time while they are attempting to battle missions.
The songs in the game are commended. The songs actually fit into the scenery and they complement each other as the game goes on. When the game is rewinding the music also plays backwards but the sound doesn`t sound too strange.
The graphics on the screen are amazing. Some of the scenes almost look like they are in 3D mode. The detail put into the quality of the artwork may have you believing in the product they are selling.
Creative thinking has to come first in this game. Your mind really needs to stretch and bend for this game. Many people found themselves stuck and just stared at the screen until either they blinked or had someone help them.
The challenge is what strives people forward in the game and what has them recommending the game to friends.
The overall review of this game is that people hated to love it. Yes it tugged at all their cords and possibly gave those headaches, however the game proved to be something well worth the extreme challenge. This game rated well above what it was expected and was a nice surprise for all players and testers of it.
You can have access to articles about video games in portuguese language from page Video_Game
Roberto Sedycias works as IT consultant for Polomercantil
Article Source: ArticlesBase.com
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what high school classes should i take that would help me get into a college that has video game courses?
i would love a job in video game designing/programming. what courses might i wanna take in college?
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Video game making jobs?
What kind of other courses should I take along with standard video game courses in order to get a good job with a good game making company, For example, math mostly because of all the degrees and measurements and proportions.
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which server side languages are good for making games?
ok, i am doing a video games course at uni. (learning programming etc) first year we're doing (code wise) java, xhtml(ok its web code kinda) and torquescript.
the second years we're learning one of the C's, its either C or C++, and continueing with the torque script (i think we may be doing some php)
and third year not a clue atm. more C whatever i'd imagine.
Anyway i was wondering what kind of language would be best for making a kind of browser based game. I have a few idea's for creating a simple (ish) one that i could work on in spare time once i have the know-how. But i just want to know which kind of script is best.
And by browser based i mean mostly text based.
thanks for the suggestion nick but as far as i can tell, having the JVM running server side (as it would be for the browser based games) would probably take up a lot of bandwidth.
ok thanks for clearing that up for me pi. i'm still fairly fresh in the whole java thing. Did VB but that language was terrible for creating games.
With any luck i may be able to get these idea's done using java then. I'm actually learning from the "Java for dummies Complete edition" its a pretty solid book so far.
Thanks for your answer, never really realised how useful java was for server side programming.
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